Three games.
Zero human coders.
Every line, every enemy, every sound — generated end to end by AI. From a first experiment, to an arena FPS, to an idle mine. Free in your browser, nothing to install.
Start with
anything.
Three shipped titles and one in the lab. Click a plate to go straight into the game.
Not promises.
Receipts.
Every claim below is a live mechanic running in a shipped game. Play any of them in one click.
- 01 3 Complete games shipped, generated end to end by AI models — concept to deploy.
- 02 100% Of the codebase, audio and game design produced by AI. Humans only press deploy.
- 03 3 Enemy archetypes in Drone Zone, each with its own behaviour logic.
- 04 5 Difficulty tiers in Drone Zone, from a warm-up round to a bullet storm.
- 05 $0 Cost to play, on any device, forever.
Our thesis is simple: the gap between "idea" and "playable game" is collapsing. Box Bouncer, Drone Zone and Deep Shaft are the receipts.
Anyone with an idea can now ship a game — no engine, no studio, no permission required.
Watch it get sharper.
Three releases, one direction. Each plate is a shipped, playable build — scroll and watch the quality bar climb.
- Box BouncerFirst experiment
- Drone ZoneArena FPS
- Deep ShaftIdle mining
The evolution,
chapter by chapter.
Each release raised the bar. Hover a plate to open the chapter, then click through to play.